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Oct 18, 2024
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CIS 2003 - Games Development3 Credits This course introduces current techniques used in gaming development with the Unity Gaming Engine, utilizing Visual Studio/C# skills from previous courses and introduces the basics of scripting and game functionality. The student will learn how to import models and textures, organize projects and hierarchies, and add terrain, water, and foliage. Students will also learn how to use lighting to bring the game to life by adding rendering, particles and interactivity. Finally students will produce a sample game that includes an environment, animated characters, and some basic interactive gameplay.
Prerequisites: CIS 1033 Programming I, Visual C# and CIS 1043 Programming II, Visual C#
Fall Semesters
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