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Jan 28, 2025
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2021-2022 College Catalog [Consult with Your Academic Advisor for Your Catalog Year]
Computer Gaming & Animation Design, AS-STEM for Transfer to SAU BS in Computer Science - Computer Gaming & Animation Design
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About This Degree
Start Here / Finish There NPC Faculty Mentor: Rodney Ivers (Rodney.Ivers@np.edu) 501.760.4251 - This curriculum is designed for persons who plan to obtain an Associate of Science in Science, Technology, Engineering, and Math (AS-STEM) degree at National Park College (NPC) and transfer to Southern Arkansas University to complete a Bachelor’s degree.
- Prerequisite courses and/or developmental courses may need to be taken in addition to this suggested plan of study.
- A cumulative average of “C” (2.0) is required for graduation for all NPC Business Division programs.
- All Business Division courses must be passed with a grade of “C” or better.
SAU Transfer Admission information and policies Additional SAU admission requirements for this program: - The student must complete the requirements necessary for general admission to SAU
- The student will have earned the Associate of Science in Science, Technology, Engineering, and Math (AS-STEM) at NPC with a minimum 2.00 cumulative grade point average in general education courses, and at least a 3.00 cumulative grade point average in Computer Science (CIS) courses
- Degree program admission requirements will be determined in the same manner as if their initial enrollment had been at SAU.
SAU Transfer Scholarship information and policies NPUC Transfer Resources: • Transfer 101 • Transfer Checklists • Transfer FAQ NPC Honors Program: The NPC Honors Program is accepting applications. Learn more about the NPC Honors Program. General Education Core - 36 Credit Hours
Computer Gaming Core - 24 Credit Hours
60 Credit Hours
See your NPC advisor for degree and graduation information * Denotes NPC courses included in the Arkansas Course Transfer System (ACTS) Remaining SAU courses - Computer Gaming
Prefix | Course # | Course Name | Credit Hours | ART | 1103 | Introduction to Game Development | 3 | ART | 2183 | Game Design Management | 3 | CSCI | 2133 | Game Development | 3 | CSCI | 3043 | Game Studio Workshop | 3 | CSCI | 3053 | Fundamentals of Game Programming I | 3 | CSCI | 3073 | Fundamentals of Game Programming II | 3 | CSCI | 3153 | Mobile Application Development | 3 | CSCI | 3213 | Computer Networking | 3 | CSCI | 3233 | Theory of Computation | 3 | CSCI | 3403 | Artificial Intelligence | 3 | CSCI | 3913 | Virtual Reality Workshop | 3 | CSCI | 4133 | Operating Systems | 3 | CSCI | 4143 | Programming Language and Compliers | 3 | CSCI | 4153 | Software Engineering | 3 | CSCI | 4163 | Computer Graphics | 3 | CSCI | 4203 | Data Modeling and Application | 3 | CSCI | 4923 | Senior Project | 3 | ENGL | 3023 | Technical Writing | 3 | MATH | 2753 | Linear Algebra | 3 | MATH | 3043 | Applied Probability and Statistics I | 3 | MATH | 4233 | Data Science | 3 | | | Total SAU Credit Hours: Total Credit Hours: | 63 123 | Academic Year: 2021-2022 Revised: August, 2021 |
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