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Dec 26, 2024
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2024-2025 College Catalog
Computer Gaming & Animation Design, AS-STEM for Transfer to SAU BS in Computer Science - Computer Gaming & Animation Design
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Return to: Degrees and Certificates
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About This Degree
Start Here / Finish There
NPC Faculty Mentor: Rodney Ivers (Rodney.Ivers@np.edu) 501.760.4251
- This curriculum is designed for persons who plan to obtain an Associate of Science in Science, Technology, Engineering, and Math (AS-STEM) degree at National Park College (NPC) and transfer to Southern Arkansas University (SAU) to complete a Bachelor’s degree.
- Prerequisite courses and/or developmental courses may need to be taken in addition to this suggested plan of study.
- Students should achieve trigonometry-level placement scores to enter the program. All other students must seek Dean’s approval.
- A cumulative average of “C” (2.0) is required for graduation for all NPC Business Division programs.
- All Business Division courses must be passed with a grade of “C” or better.
SAU Transfer Admission information and policies
Additional SAU admission requirements for this program:
- The student must complete the requirements necessary for general admission to SAU
- The student will have earned the Associate of Science in Science, Technology, Engineering, and Math (AS-STEM) at NPC with a minimum 2.00 cumulative grade point average in general education courses, and at least a 3.00 cumulative grade point average in Computer Science (CIS) courses
- Degree program admission requirements will be determined in the same manner as if their initial enrollment had been at SAU.
SAU Transfer Scholarship information and policies
NPC Honors Program: The NPC Honors Program is accepting applications. Learn more about the NPC Honors Program.
General Education Core - 35 Credit Hours
Computer Gaming Core - 25 Credit Hours
60 Credit Hours
See your NPC advisor for degree and graduation information
* Denotes NPC courses included in the Arkansas Course Transfer System (ACTS)
Remaining Courses to be Completed at SAU - Computer Science - Computer Gaming & Animation Design: 61-63 Credit Hours
Prefix |
Course # |
Course Name |
Credit Hours |
ART |
1103 |
Introduction to Game Development |
3 |
ART
ART
ART |
1043
2183
2193 |
Two-Dimensional Design
Game Design Management
Introduction to 3D Modeling Tools |
3 |
CSCI |
2XX1 |
Information Technology Seminar |
1 |
CSCI |
2133 |
Game Development |
3 |
CSCI |
3043 |
Game Studio Workshop |
3 |
CSCI |
3053 |
Fundamentals of Game Programming I |
3 |
CSCI |
3073 |
Fundamentals of Game Programming II |
3 |
CSCI |
3153 |
Mobile Application Development |
3 |
CSCI |
3213 |
Computer Networking |
3 |
CSCI |
3233 |
Theory of Computation |
3 |
CSCI |
3403 |
Artificial Intelligence |
3 |
CSCI |
3913 |
Virtual Reality Workshop |
3 |
CSCI |
4133 |
Operating Systems |
3 |
CSCI |
4143 |
Programming Language and Compliers |
3 |
CSCI |
4153 |
Software Engineering |
3 |
CSCI |
4163 |
Computer Graphics |
3 |
CSCI |
4193 |
Game Development Senior Project |
3 |
CSCI |
4203 |
Data Modeling and Application |
3 |
ENGL |
3023 |
Technical Writing |
3 |
MATH |
3043 |
Applied Probability and Statistics I |
3 |
MATH
MATH
MATH |
1545
3143
4XX3 |
Calculus II
Applied Probability & Statistics II
Statistical Methods |
3-5 |
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Total SAU Credit Hours:
Total Credit Hours: |
61-63
121-123 |
Academic Year: 2022-2023
Revised: September, 2022
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