Dec 12, 2024  
2024-2025 College Catalog 
    
2024-2025 College Catalog

Computer Gaming & Animation Design, AS-STEM for Transfer to SAU BS in Computer Science - Computer Gaming & Animation Design


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Graduation Map    

About This Degree


Start Here / Finish There

NPC Faculty Mentor: Rodney Ivers (Rodney.Ivers@np.edu) 501.760.4251

  • This curriculum is designed for persons who plan to obtain an Associate of Science in Science, Technology, Engineering, and Math (AS-STEM) degree at National Park College (NPC) and transfer to Southern Arkansas University (SAU) to complete a Bachelor’s degree.
  • Prerequisite courses and/or developmental courses may need to be taken in addition to this suggested plan of study.
  • Students should achieve trigonometry-level placement scores to enter the program. All other students must seek Dean’s approval.
  • A cumulative average of “C” (2.0) is required for graduation for all NPC Business Division programs.
  • All Business Division courses must be passed with a grade of “C” or better.

SAU Transfer Admission information and policies

Additional SAU admission requirements for this program:

  • The student must complete the requirements necessary for general admission to SAU
  • The student will have earned the Associate of Science in Science, Technology, Engineering, and Math (AS-STEM) at NPC with a minimum 2.00 cumulative grade point average in general education courses, and at least a 3.00 cumulative grade point average in Computer Science (CIS) courses
  • Degree program admission requirements will be determined in the same manner as if their initial enrollment had been at SAU.

SAU Transfer Scholarship information and policies

NPC Honors Program: The NPC Honors Program is accepting applications. Learn more about the NPC Honors Program.

General Education Core - 35 Credit Hours


60 Credit Hours


See your NPC advisor for degree and graduation information

* Denotes NPC courses included in the Arkansas Course Transfer System (ACTS)

Remaining Courses to be Completed at SAU - Computer Science - Computer Gaming & Animation Design: 61-63 Credit Hours


Prefix Course # Course Name Credit Hours
ART 1103 Introduction to Game Development 3
ART
ART
ART
1043
2183
2193
Two-Dimensional Design
Game Design Management
Introduction to 3D Modeling Tools
3
CSCI 2XX1 Information Technology Seminar 1
CSCI 2133 Game Development 3
CSCI 3043 Game Studio Workshop 3
CSCI 3053 Fundamentals of Game Programming I 3
CSCI 3073 Fundamentals of Game Programming II 3
CSCI 3153 Mobile Application Development 3
CSCI 3213 Computer Networking 3
CSCI 3233 Theory of Computation 3
CSCI 3403 Artificial Intelligence  3
CSCI 3913 Virtual Reality Workshop 3
CSCI 4133 Operating Systems 3
CSCI 4143 Programming Language and Compliers 3
CSCI 4153 Software Engineering 3
CSCI 4163 Computer Graphics 3
CSCI 4193 Game Development Senior Project 3
CSCI 4203 Data Modeling and Application 3
ENGL 3023 Technical Writing 3
MATH 3043 Applied Probability and Statistics I 3
MATH
MATH
MATH
1545
3143
4XX3
Calculus II
Applied Probability & Statistics II
Statistical Methods
3-5
    Total SAU Credit Hours:
Total Credit Hours:
61-63
121-123

Academic Year: 2022-2023
Revised: September, 2022                                                                             

  

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